Mind the spelling: it is indeed Logecol with an E and an O.

The spelling will turn logical should we explain the witty combination, and the purpose behind it. Actually, Logecol is a shortened combination of two French words: logique (logic in English) and école (school in English).

Now that we looked into this portmanteau esthetically, let us see what lies behind it.

Logecol is a promising startup that will be launched in the near future by eight Tunisian final-year engineering students from ENSTA ParisTech – a French engineering school – majoring in architecture and security of information systems. The project is currently under way, or let us say under construction – the typical message on unready webpages- as the startup activities are centered around IT development.

To make a long story short, Logecol is a smart platform of educational games intended for kids and teenagers. Although Logecol is aiming for the time being at the French market, internationalization is definitely one of its long term goals.

France is the european champion of private tutoring

As a matter of fact, French households are so obsessed with school grades and parents do everything humanly possible if it is for their child’s benefit. That is why the private tutoring market has a business volume of around 1.5 billion Euro according to a study conducted in 2011.

45% of french students are anxious about academic failure, declares unicef

Furthermore and according to IGEN – an inspection unit of the French Ministry of National Education – France is one of the developed countries where the rate of academically-challenged students is highest.

All things considered, parents are often on the horns of a dilemma: pay through the nose for private lessons or spend time in helping their children do their homework. And because time is money (and money is money), Logecol saw the light of day.

Logecol provides Personalized games in connection with the school curriculum

An aforementioned description of logical includes a key word that should make it shine before its contenders, and it is no other than smart. In fact, the platform will not abide by the standard logic of the other educational games. For the sake of argument, the user will no longer have the choice to select a level of difficulty. You find this restrictive? Well, it is by no means the case.

Actually, the difficulty level will be automatically adapted to the user’s capacities. Performance will be measured and the difficulty will implicitly change: rising if the user is doing well or decreasing should they need more training.

The idea of adaptive difficulty is of great importance as the targeted audience is mainly made up of children. And when speaking of children, their psychological features should not be overlooked.

Logecol believe that telling a child they scored low may discourage them. Instead, adaptive algorithms will keep up their motivation and make them get the most out of the continuous training. The games will be also coherent with the school curriculum. Thus, neither the child nor the parent will have to spend hours looking for suitable educational games.

Why games? because we are homo ludens !

Last but not least, Logecol is of firm belief that education and games is a successful combo. Logecol looks forward to making the best of this blend and spreading the importance of learning while having fun.

More features will be disclosed in the future so make sure to follow Logecol on Facebook to keep up with the latest developments.

Roiya Souissi, Correspondent (Technology)